NPCs are friendly non-playable characters found in Mists of Noyah. NPCs have a number of supportive functions that are useful to the player for crafting items, defending the fortress, and buying and selling resources.
In V0.6 the player begins with a single NPC and can find more as they venture into the world. Npcs used to found in the world will immediately be placed in the fortress. NPCs in the fortress will patrol the ground level killing enemies within their range. NPCs will target the nearest enemy and approach others or remain stationary to defend the fortress. NPC will not leave the base. While NPCs are durable, they aren't invincible. NPCs at low life will retreat towards the crystal. NPCs do regenerate their health slowly and can be the target of buffs and healing skills. NPCs will die if they health reaches 0.
NPC List[]
They then are "captured" and must be found again in the world. NPCs are found typically in 2 different areas within a specific biome. NPCs are planned to have expanded services with the continued development of Mists of Noyah.
NPC | Services | Items and Prices |
---|---|---|
Sells warp scrolls. | Scroll of Portal![]() ![]() | |
Sells Seeds | Barley Seed![]() ![]() | |
Sells basic coal. | Coal![]() ![]() | |
Sells minor Potions | Minor Health Potion![]() ![]() | |
Sells cooking ingredients | Eggs![]() ![]() | |
Sells the Screw | Screw![]() ![]() | |
*Coming Soon* | ~ | |
*Coming Soon* | ~ | |
*Coming Soon* | ~ | |
*Coming Soon* | ~ |