Consumables are one-time use items that provide the user a number of different passive and active effect. These effects range from Health recovery, temporary statistical increases (buffs), and warping. Consumables can be bought, found, or crafted by the player.
Using Consumables[]
All consumables can be used directly from the inventory by pressing the "Use" function on a gamepad or Right Clicking the item. You can also place the consumable in a shortcut and use the item outside of the inventory window. Some consumables can be used without cooldown such as Buckets, while others such as Potions and Food have a cooldown buff applied to the character that must expire before using another consumable of its type.
Potions[]
Potions can be made at the Alchemy Table. However, Minor HP Potion and Minor MP Potion can be bought at the Alchemist NPC. Potions are consumable items that are used to regenerate your Health Points and Mana Points
and buff stats of your character.
Recovery[]
Recovery potions recover Health Points and Mana Points
Name | Icon | Effect | Reagents |
---|---|---|---|
Minor HP Potion | ![]() |
Restore 250 Health Points ![]() |
1 Water Bottle![]() |
HP Potion | ![]() |
Restore 700 Health Points ![]() |
1 Water Bottle ![]() |
Greater HP Potion | ![]() |
Restore 1200 Health Points ![]() |
1 Water Bottle ![]() |
Minor MP Potion | ![]() |
Restore 250 Mana Points ![]() |
1 Water Bottle ![]() |
MP Potion | ![]() |
Restore 700 Mana Points ![]() |
1 Water Bottle ![]() |
Greater MP Potion | ![]() |
Restore 1200 Mana Points ![]() |
1 Water Bottle ![]() |
Buff[]
Buff Potions increase stats moderately for 10 minutes.
Name | Icon | Effect | Reagents |
---|---|---|---|
Vitality Potion | ![]() |
Increases 200 Health Points ![]() |
1 Water Bottle ![]() |
Moon Potion | ![]() |
Increases 200 Mana Points ![]() |
1 Water Bottle ![]() |
Attack Potion | ![]() |
Increases 50 Physical Attack ![]() |
1 Water Bottle ![]() |
Magic Potion | ![]() |
Increases 50 Spell Power ![]() |
1 Water Bottle ![]() |
Armor Potion | ![]() |
Increases 50 Physical Defense ![]() |
1 Water Bottle ![]() |
Magic Armor Potion | ![]() |
Increases 50 Magical Defense ![]() |
1 Water Bottle ![]() |
Speed Potion | ![]() |
Increases 25 Attack Speed ![]() |
1 Water Bottle ![]() |
Critical Potion | ![]() |
Increases 50 Critical Hit ![]() |
1 Water Bottle ![]() |
Potion of Amnesia | Resets the players Perk points | Essence of Corruption
50 Night Shard Vial of Magic | |
Potion of Refreshment | Reset the player's skill points. | 1 Water Bottle ![]() |
Flask[]
Flask Potions greatly increase stats for 10 minutes.
Name | Icon | Effect | Reagents |
---|---|---|---|
Vitality Flask | ![]() |
Increases 500 Health Points ![]() |
1 Water Bottle ![]() |
Moon Flask | ![]() |
Increases 500 Mana Points ![]() |
1 Water Bottle ![]() |
Attack Flask | ![]() |
Increases 100 Physical Attack ![]() |
1 Water Bottle ![]() |
Magic Flask | ![]() |
Increases 100 Spell Power ![]() |
1 Water Bottle ![]() |
Magic Armor Flask | ![]() |
Increases 100 Magical Defense ![]() |
1 Water Bottle ![]() |
Speed Flask | ![]() |
Increases 45 Attack Speed ![]() |
1 Water Bottle ![]() |
Critical Flask | ![]() |
Increases 100 Critical Hit ![]() |
1 Water Bottle ![]() |
Food and Drinks[]
Food[]
Food is a special type of recovery consumable that provide an initial Health Points recovery and the Well-Fed Buff. Some food (meals) also provide benefits to character Statistics temporarily similar to crafted drinks. Food and meals serve the purpose of keeping the player healthy from minor damage and enhancing stats.
Well-Fed[]
Well-Fed is a buff gained when the player consumes any food item. The buff provides Health Points
regeneration for its duration at 1% Hp of the total amount of healing the food provides per tick). For example, if a meal heals for 1000 health, it will provide 10 hp per tick with the fed buff.
Raw Food[]
Raw Food is found by gathering from trees or killing enemies. Raw food provides not stat buffs, but is an abundant source of low-cost health sustenance. Raw Food can be used as crafting material to create meals and drinks.
Cooked Food and Meals[]
Cooked Food and Meals provided higher initial healing than that of raw food. Both are only acquired by crafting at the cooking station, however, some meals can be found in the world as well. Exclusive to meals, they provide statistical boosts that typically wear before the well-fed buff expires. Further, meals provide the well-fed buff for longer duration and heal significantly more than both raw and cooked foods.
Name | Icon | Effect | Reagents |
---|---|---|---|
Grilled
Meat |
![]() |
Gradually healing Health ![]() |
1 Raw Meat ![]() |
Grilled
Giant Meat |
![]() |
Gradually healing Health ![]() |
1 Raw Giant Meat ![]() |
Bacon
and Eggs |
![]() |
Gradually healing Health ![]() ![]() |
2 Eggs ![]() |
Boiled Eggs | ![]() |
Dott healing Health ![]() ![]() |
2 Eggs ![]() |
Bread | ![]() |
Increases 400 Health Points ![]() |
1 Flour![]() |
Gingerbread | ![]() |
Increases 120 Physical Attack ![]() |
1 Bread ![]() |
Grilled Fish | ![]() |
Gradually healing Health ![]() ![]() |
Water ![]() |
Ice Cream | ![]() |
Increases 400 Mana Points ![]() |
5 Ice![]() |
Sushi | ![]() |
Gradually healing Health ![]() ![]() |
1 Clay Pot ![]() |
Corn Soup | ![]() |
Increases 40 Physical Attack ![]() |
1 Clay Pot ![]() |
Fruit Salad | ![]() |
Increases 60 Spell Power ![]() |
1 Clay Pot ![]() |
Honey Beef | ![]() |
Increases 200 Health Points ![]() |
1 Clay Pot ![]() |
Jellyfish
Salad |
![]() |
Increases 100 Spell Power ![]() |
1 Jellyfish![]() |
Meat Soup | ![]() |
Gradually healing Health ![]() ![]() |
1 Clay Pot ![]() |
Meat Stew | ![]() |
Increases 600 Health Points ![]() |
1 Clay Pot ![]() |
Mushroom
Soup |
![]() |
Gradually healing Health ![]() ![]() |
1 Clay Pot ![]() |
Roast Beef | ![]() |
Increases 50 Physical Defense ![]() |
1 Clay Pot ![]() |
Salt Crusted
Fish |
![]() |
Increases 50 Magical Defense ![]() |
1 Clay Pot ![]() |
Drinks[]
Drinks, like Food, are special type recovery consumables that provide an initial Mana Points recovery and most also provide benefits to character Statistics. Similar to well fed, drinks provide a mana regeneration of 1% of what the drink recovers in mana. Drinks that provide a buff have a cooldown the duration of the drink (4 mins).
Name | Icon | Effect | Reagents |
---|---|---|---|
Mlik | ![]() |
Fill your Mana ![]() |
Drops from Bulls![]() |
Cold Milk | ![]() |
Increases 200 Mana Points ![]() |
1 Clay Pot ![]() |
Beer | ![]() |
Increases 60 Physical Attack ![]() |
1 Water Bottle![]() |
Coconut Water | ![]() |
Fill your Mana ![]() |
1 Glass Jar ![]() |
Coffee | ![]() |
Increases 20 Attack Speed ![]() |
1 Clay Pot ![]() |
Coffee with Milk | ![]() |
Increases 600 Mana Points ![]() |
1 Coffee ![]() |
Tea | ![]() |
Increases 40 Spell Power ![]() |
1 Clay Pot ![]() |
Honey Tea | ![]() |
Increases 20 Cooldown Rate ![]() |
1 Clay Pot ![]() |
Wine | ![]() |
Increases 100 Spell Power ![]() |
1 Glass Jar ![]() |
Royal Wine | ![]() |
Increases 300 Spell Power ![]() |
1 Wine ![]() |
Watermelon Juice | ![]() |
Fill your Mana ![]() |
1 Glass Jar ![]() |
Waterskin | ![]() |
Fill your Mana ![]() |
1 Leather ![]() |
*
Power Ups and Scrolls[]
Power Ups are temporary boosts to Statistics that last until your character respawns. They are found throughout Noyah, typically requiring wall jumping to collect.
Name | Icon | Effect |
---|---|---|
Power Up Health | ![]() |
Increases 5 Health Points ![]() |
Power Up Mana | ![]() |
Increases 5 Mana Points ![]() |
Power Up Physical Attack | ![]() |
Increases 5 Physical Attack ![]() |
Power Up Spell Power | ![]() |
Increases 5 Spell Power ![]() |
Power Up Armor | ![]() |
Increases 5 Physical Defense ![]() |
Power Up Magical Armor | ![]() |
Increases 5 Magical Defense ![]() |
Scrolls provide the highest temporary boost to specific stats in the game. Scroll effects last for 4 minutes, stack with existing buffs, and multiple different scrolls can be used at a time. Scrolls are currently only found in the Corrupted Biome from chests or from killing powerful corrupted enemies.
Unimplemented/Incomplete Consumables[]
These are useable items that serve various purposes, some of which are upcoming features.
Name | Icon | Function | Reagents |
---|---|---|---|
Bucket | ![]() |
Gather Terrain Resources
(Sand, Clay, Snow, Water, Lava) |
2 Iron Bars ![]() |
Leaf Tobacco | ![]() |
Reduces 30% damage taken from traps
(Spikes, Saw Blades, Guillotines) |
1 Vine![]() |
Ritual of Doom | ![]() |
*Coming Soon* | 1 Fish Crystal ![]() |
Phoenix Feather | Revives townsfolk (no longer invisible) | 15 Feather
25 Charcoal |