There are currently 5 characters in the game to pick from, each with their own abilities and play styles, and each one deals with the challenges you will face in a slightly different way. Characters are planned to have visual alternates in future updates.
As players kill enemies or harvest materials, they gain experience. Gaining enough experience will level up a character. Upon leveling up, a player receives:
- Life and mana refill.
- 1 talent point
- 1 perk point
Talent points are spent on upgrade player skills. Players gain 1 talent point per level. Skills cost 1 talent point to unlock and increase in cost as when further increased.
Perks provide permanent stats boosts. Players can select from a randomly generated choice of 6 stats. Each stat can be of differing quality levels (Common - Legendary). Perks options change when reloading the game.
Characters at a glance
|Area of Effect
|Solo Overall||Co-op Overall|
- Crowd Control refers to skills that inhibit/debuff enemies.
- Support skills refers to skills that heal or strength the player and/or allies.
- Overall scores differ pending cooperative or solo play.