There are currently 5 characters in the game to pick from, each with their own abilities and play styles, and each one deals with the challenges you will face in a slightly different way. Characters are planned to have visual alternates in future updates.
Characters[]
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Allure | Lance | Ninn | Rhys | Vylat |
Leveling[]
As players kill enemies or harvest materials, they gain experience. Gaining enough experience will level up a character. Upon leveling up, a player receives:
- Life and mana refill.
- 1 talent point
- 1 perk point
Talent points[]
Talent points are spent on upgrade player skills. Players gain 1 talent point per level. Skills cost 1 talent point to unlock and increase in cost as when further increased.
Perk points[]
Perks provide permanent stats boosts. Players can select from a randomly generated choice of 6 stats. Each stat can be of differing quality levels (Common - Legendary). Perks options change when reloading the game.
Stats
--- Quality |
Common | Uncommon | Rare | Epic | Legendary |
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10 | 12 | 14 | 16 | 18 |
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10 | 12 | 14 | 16 | 18 |
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2 | 3 | 4 | 5 | 6 |
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2 | 3 | 4 | 5 | 6 |
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2 | 3 | 4 | 5 | 6 |
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2 | 3 | 4 | 5 | 6 |
Characters at a glance[]
Name | Difficulty | Health
Recovery |
Attack
Range |
Area of Effect
Damage |
Crowd
Control |
Support
Skills |
Solo Overall | Co-op Overall |
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Allure | ![]() ![]() ![]() ![]() |
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Lance | ![]() ![]() ![]() |
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Ninn | ![]() ![]() ![]() |
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Rhys | ![]() ![]() ![]() ![]() |
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Vylat | ![]() ![]() |
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Notes
- Crowd Control refers to skills that inhibit/debuff enemies.
- Support skills refers to skills that heal or strength the player and/or allies.
- Overall scores differ pending cooperative or solo play.