Consumables

Consumables are one-time use items that provide the user a number of different passive and active effect. These effects range from Health recovery, temporary statistical increases (buffs), and warping. Consumables can be bought, found, or crafted by the player.

Using Consumables
All consumables can be used directly from the inventory by pressing the "Use" function on a gamepad or Right Clicking the item. You can also place the consumable in a shortcut and use the item outside of the inventory window. Some consumables can be used without cooldown such as Buckets, while others such as Potions and Food have a cooldown buff applied to the character that must expire before using another consumable of its type.

Potions
Potions can be made at the Alchemy Table. However, Minor HP Potion and Minor MP Potion can be bought at the Alchemist NPC. Potions are consumable items that are used to regenerate your Health Points and Mana Points  and buff stats of your character.

Recovery
Recovery potions recover Health Points and Mana Points

Buff
Buff Potions increase stats moderately for 10 minutes.

Flask
Flask Potions greatly increase stats for 10 minutes.

Food
Food is a special type of recovery consumable that provide an initial Health Points recovery and the Well-Fed Buff. Some food (meals) also provide benefits to character Statistics temporarily similar to crafted drinks. Food and meals serve the purpose of keeping the player healthy from minor damage and enhancing stats.

Well-Feed
Well-Feed is a buff gained when the player consumes any food item. The buff provides Health Points and Mana Points  regeneration for its duration (Hp and mana recovered is 3% of max Health/mana per tick). The buff also prevents other food from being consumed.

Raw Food
Raw Food is found by gathering from trees or killing enemies. Raw food provides not stat buffs, but is an abundant source of low-cost health sustenance. Raw Food can be used as crafting material to create meals and drinks.

Cooked Food and Meals
Cooked Food and Meals provided higher initial healing than that of raw food. Both are only acquired by crafting at the cooking station, however, some meals can be found in the world as well. Exclusive to meals, they provide statistical boosts that typically wear before the well-fed buff expires. Further, meals provide the well-fed buff for longer duration and heal significantly more than both raw and cooked foods.

Drinks
Drinks, like Food, are special type recovery consumables that provide an initial Health Points and Mana Points  recovery and, most, also provide benefits to character Statistics. Drinks serve the purpose of keeping buffing a character and healing mana in a pinch. Drinks that provide a buff have a cooldown the duration of the drink (4 mins). Milk does not have a long cooldown.

Power Ups
These are temporary boosts to Statistics that last until your character respawns. They are found in Obelisks. They can be stored or sold currently.

Miscellaneous Consumables
These are useable items that certain various purposes, some of which are upcoming features.